Last Tea Shop Expanded Edition
A downloadable game
Last Tea Shop Complete
You run a tea shop on the border of the living and the dead. The recently deceased visit for one last hot drink before their long journey into the Great Beyond.
Time is strange here. Days and memories blur. Nobody visited yesterday—you are sure of that. Someone passed last week, but you can't recall their face.
The fog thins. A figure approaches. You stoke the fire.
Last Tea Shop Complete is a revised and expanded version of a one-page solo game about tea and conversation. Set up your stall and wait for visitors to emerge out of the mist. Over a cup of tea, chat to the visitor about their life and help prepare them for their trip into the Lands of the Dead. Record their thoughts, fears, dreams and hopes in your journal for posterity.
Play finishes when the mysterious Veiled One comes to visit.
You will need:
- An hour or so of quiet time
- Pen and paper
- One or two six-sided dice
- Tea (optional, but recommended)
Differences from Last Tea Shop Classic
The original "classic" version was created for the one-page RPG jam 2021. It will always remain free.
This complete edition is a 16-page zine. It stays true to the original single page version, but adds options and a few secrets. It expands the number of settings, visitors, tea ingredients, questions and affinities. People who play through a multiple times should have very different experiences.
Last Tea Shop Expanded Edition features illustrations by the amazing Stoneshore.
Actual play
Tim from Old Dog Games illustrated a game of Last Tea Shop Classic and shared it on Twitter. See Tim's complete playthrough at Old Dog Games.
Old Man Gaming and Wizard's Respite streamed a two-person playthrough of Last Tea Shop. It was amazing to see their story unfold. Part one is embedded below.
Two-player variant
Last Tea Shop was written with solo play in mind, but it works well with two players. Instead of a journalling game, play it out as a series of conversations. One player takes the role of the tea shop owner. The second person plays the various visitors.
Here are a few tips for running a duet game.
- Death is a theme in the game. Have a conversation about tone before play. Use safety tools (e.g. X-Card, Lines and Veils) to ensure the story stays safe for all players.
- The tea shop owner controls timing and pace. You can linger on one part of a customer's life, encouraging more detail, or advance to the next step in the question ritual. If in doubt, move the ritual forward.
- As tea shop owner, if you're unsure how to move to the next question, try leading with, "So, tell me...".
- As tea shop owner, remember to ask customers how they knew the previous visitor. This is key to building an overarching story.
- Each visitor should briefly describe their appearance and approach to the tea shop. Incorporate emotional state into the description.
- Some emotional states are can be challenging to play as a visitor. Whatever happens, keep the story flowing—even if it's in small steps. For example, if you are confused, instead of saying "I don't remember anything" try "I can only remember fragments..."
- Foraging only involve the tea shop owner in the game guide. Consider adapting the rules so that a visitor helps collect supplies.
Tea shop playlist
Quiet songs to conjure mists and rain.
Acknowledgements and inspirations
All illustrations by @Stoneshore. See his excellent art and games at stoneshore.itch.io
The following games influenced and inspired Last Tea Shop.
- Lighthouse at the Edge of the Universe
- Labyrinth: The Adventure Game
- Maze Rats
- Artefact
- Thousand Year Vampire
- Lasers & Feelings
- Into the Odd
- Mausritter
License
Game text is © 2022 by Spring Villager.
Game format is open for hacking + remixing under a CC-BY 4.0 license.
Hacks and reimaginings encouraged; word-for-word reprints are not.
Most, although not all, illustrations are licensed as CC-BY 4.0 through Stoneshore's Tabletop Art Pack.
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (70 total ratings) |
Author | Spring Villager |
Tags | chill, Cozy, journal, solo, Solo RPG, Tabletop, tabletop-role-playing-game, tea, Tabletop role-playing game, Two Player |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Community copies
Support this game at or above a special price point to receive something exclusive.
Community copy
If life is tricky and you can't afford a copy of Last Tea Shop, please claim one of these community copies. Every sale contributes a copy to this pool.
Fresh copies updated when I drink a draft of recall. 🍵
Development log
- Single page format + new gameNov 02, 2022
- A post-release update and minor changesAug 06, 2022
- A small first day fixJul 17, 2022
- Last Tea Shop Complete available nowJul 17, 2022
Comments
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hi there, just wondering if any community copies would be released into the wild before Christmas
It’s a tough month for me without family and I’m after some good games to help cope with the holiday period. Kind regards
I am preparing a holiday gift kit for my nibling centered around this game. It will include a printed and hand-bound copy of the game, a small Yixing teapot, several different teacups in different styles (some mended with kintsugi), and an assortment of different tea ingredients (black, green, and oolong teas, peppermint, rosehips, ginger, etc.), and a nice journal and pen. I plan to provide suggestions for substituting the real-world ingredients for the ones in the game, and maybe suggestions about selection of the right teacups. My nibling already shares my love of tea and I think this will be a hit! I'll send a photo once I have the kit assembled and I'll let you know what they think of it after the holiday.
A friend of mine gifted me the physical zine, and I loved it so much I bought the digital version, too. We played the two player version, alternating the roles of tea shop owner and visitor with every visitor that came. We had a really good time talking about life and death, destiny and expectations and freedom. We laughed, and we nearly cried. It's a really great game, thank you so much!
Thank you so much for sharing this. I am so glad you had those experiences. Means the world to me. :)
Interesting! So this is a complete content that does not rely on Last Tea Shop Classic, right?
Last Tea Shop Classic and Last Tea Shop Expanded Edition are both complete content. Expanded Edition has many more visitors, teas, environments and a few extra rules. 🍵
Thank you for your reply; I have already made the purchase. I haven't had a chance to review the rules in detail yet. My friend loves coffee, and I'm thinking that perhaps adapting the story to take place in a café could also work.
Absolutely love the game, on of my first ever solo ttrpgs and im in love.
I got two questions tough:
I had trouble finding what a dice trail might be? i know its about imagination but since ingredients are fairly routed in the real world i wonderd what you coud mean by that?
Second i saw people offering to translate into spanish and id love to offer helping by translating into german if youd be intrested
Love from Germany
Any chance of a reprint of the physical version? I would love a copy. Actually I would buy several, to give as gifts!
Thank you. 🙏
The first printed editions were made by a third party with permission. I have never actually received a copy and the vendor no longer sells them. I have considered doing a limited print run through crowdfunding, although I am unsure how much interest there is. :)
this looks super interesting! I’m very poor but would love to play, is there any chance you’ll add some community copies soon? (: I’d be happy to leave a rating for it.
Just updated. New community copies available. :)
thank you so much!!! <3
Hello, thank you very much for the excellent work with the Last Tea Shop, I love the flow and the moment of tranquility that it gives you, in my case I do it with a Mate and not a tea, but the flow of the game is unique.
I take this opportunity to tell you that I made a translation into Spanish with the same layout booklet format, I don't know if you are interested in adding it.
Regards,
Apologies. I have had this tab open for days meaning to reply. Thank you so much for this offer. I would love to see what you made. A wonderful person has already translated the Expanded Edition into Spanish, but I only got a third of the way through the layout before life getting in the way. Let me know how to get in touch and we can talk more. :)
We could chat via Telegram https://t.me/sniferl4bs or directly by email sniferl4bs[at]gmail.com
I'll be running this in my grade 7 and 8 language arts classes starting Monday. We'll be doing a lot of ttrpg work, and this will be the introduction for my students. Beautiful journaling game!
Update. Doing this with my three grade 7 classes (not the 8's). Meeting a "visitor" one or two classes a week. Students are only given a digital version of the stall sheet while I project the game rules. They all have the same stall location and the same visitors on the first playthrough. I will allow students to play it independently on subsequent playthroughs. We all spend time Googling what the locations are so we know what, for example, a "moor" looks like or what in the world beard lichen is.
We only finished setting up their stalls today, but my students lost all interest in DOING ANYTHING ELSE. They only want to continue The Last Tea Shop.
A job well done on creating a simple solo rpg that ~90 students want to keep playing.
This is amazing. Thank you so much for writing up your experience and sharing what happened in class. I especially love that the students were researching the various plants and fungi. What a delight!
We did it! Today my classes met The Veiled One and brought their stories to an epic conclusion. The changes I made for ease-of-use in a classroom setting are as follows:
1) We scrapped the two separate routes.
2) We scrapped the "days passed" and "days total." Although, we still rolled a die to see who the next visitors were, and I allowed the students to decide between the two visitors on that day.
3) I allowed students free reign of their tea list for the sake of time. This most served the students struggling creatively.
4) I created a Google doc with a small chart for students to input the remaining random elements and room for their journals.
I rolled the die for the random elements before classes began and wrote them on the board so students could quickly copy them down.
I also would start a story on the board for struggling students to pick up from.
Students wrote for 10 minutes each time we played (Mondays) and 20 minutes for the finale.
The overwhelming majority of my students (90 total) loved it!
Excellent game. Thank you, again.
What a delight! Thank you so much for sharing the experience you had with your class. This made my day. :)
Just acquired and am doing my first playthrough. I have loved every second of it. Truly wonderful work! Very soothing and heartwarming. Thank you for all the effort
Thank you. I am so glad that you like the game. :)
Played my first game of Last Teashop today with a friend.
We both loved how with just a few simple prompts like lifepath, weather, emotion and a few questions from the Teashop Owner we could get such deep and emotional roleplay.
The setting and premise really lend themself well to recently deceased telling stories of loved ones, reminiscing about their past life with nostalgia or regret, and how they find healing through a simple conversation with a Teashop Owner.
It was so incredibly wholesome and immersive and combined with the great soundtrack I even had to tear up multiple times throughout.
I wholeheartily recommend this beautiful game and I will definitely replay this somewhere in the near future.
(I do recommend to alternate the roles after each round as it is both equally fun to play the deceased and the Teashop Owner.)
Thank you for taking the time to write this. Comments like this one are why I made this game.
I think you are right about swapping the tea maker and the visitors for two player games. Some of the best playthroughs I've encountered do this.
Thanks
🙏
Well this is absolutely delightful! I played one route of classic and one of complete, and thoroughly enjoyed myself both times. My experience was quite mysterious and melancholy, trying to find resolution the mistakes and misfortunes of life. I hope to find myself coming back to this game again in future and explore some hidden paths and maybe meet the mouse (hehe).
Thank you for sharing this. I hope you meet the mouse too!
This game is absolutely enchanted. I'm in my first play through and I'm loving it so, so much. I've never enjoyed a solo journaling game before but this one finally broke through to me. Magical. I can't recommend it enough.
I am so please that you enjoyed Last Tea Shop. Thank you for taking the time to share your experience.
I've just read T. J. Klune's book 'under the whispering door' and seems to be inspired by this game ( or vice versa ).
Good game and gook book too :D
Thanks! I have not read "Under the Whispering Door", but it looks really interesting. Both the book and the game came out around the same time in 2021. I like a strange coincidence.
Hello 🌸 i love this game so much that i'm working on a translation in italian, my first language (not all my friends are bilingual, so...) Is this something you agree with? Can i ask you questions on how to translate certain ingredients? When i'm done can i just... send you the files? it would be so meaningful to me! This is such a cozy and meaningful game to play! thank you for creating it!
Sorry for the slow reply. Feel free to work on an Italian translation. Someone else has produced one that I will try to find and link here.
No problem, thank you for replying! In the meantime i almost finished it. I still have some doubts about some plants, or turn of phrases, that i fear i translated wrong. I took the liberty of writing you in the same way you advised in another post here, point is: would you like to look at it? i have pdf and also indesign files. I'm also taking a uni course in board game design atm so i really plan to take your work as inspiration in how to Convey a Vibe 🌻
I wanted to ask: when getting the initial tea supplies for our game setup, based on where our stall is, we get every supply type from the region (not just the one from the location we rolled specifically), right? Please clarify! Loved my first playthrough of the game, and wanted to make sure I understood it better for a second playthrough.
Thank you for your kind words. The intended way to play is to start with just the ingredients from your shop location (pages 3–4). Most locations have one ingredient, but a few have two, such as the alpine garden.
On page 6 you roll for additional ingredients until you have a total of three supplies.
So, for example, you might start in an expanse of rainbow grasses with a bright gumdrop. Then, on page 6, you roll for more ingredients until you have a three ingredients in your pantry—perhaps bird nest fungi and kawakawa leaf.
That is how I intended the game to be played. But you should feel free to make the rules your own. Enjoy!
Thank you for taking the time to clarify. I had a bunch of supplies for my first game and I'm pretty sure that wasn't quite as intended. It was still fun though and led to some interesting outcomes! :)
Thanks to @zlinkous for sending me down a new rabbit hole of awesome. How am I only just discovering the world of Immersive Journaling Games? I always have my trusty journal, and pen and paper have always been my go-to for quick notes, doodles, and more. Thank you for making this delightful experience available.
I'm looking forward to diving right in.
Thank you so much for your comment. I hope you enjoy the tea shop and its visitors.
Very Very interesting!
I wish more people include a "for print" file. I couldn't find a way to up my previous purchase :( so i just bought it again to support XD I just wanted to let you know, you just raised the bar with that extra addition a LOT for future content I'll check with that extra pdf file.
About the game: I love it, my spouse loves it, my daughter loves it (tho I change a few things for her to make it less centred around the fact they are dead). I can only recommend it.
I have been out of town for a few days and this was such a wonderful message to return to. Thank you so much for your support and for taking the time to write. I am so glad you like Last Tea Shop. 🙏
Really appreciate the community copy! This was my 1st time experiencing a solo RPG. I thoroughly enjoyed The Last Tea Shop. Cozy, creative, magical, and imaginative! Well done :)
Thank you for writing. I am so glad you enjoyed Last Tea Shop!
Has anyone ever used this game with the Spoon River Anthology? You would have to figure out a way to roll through the character list, but I think this would be an interesting experience!
Hello, I normally don't leave comments, but I bought the complete version of Last Tea Shop a few weeks ago and really love it. I drink tea and put on some Ghibli-inspired music while I do a playthrough and I keep getting surprised by the words and emotions the prompts evoke from me. I'm new to solo RPGs and journaling, and this RPG has been a really great introduction. Thank you so much for sharing it with us :)
I am so pleased that you enjoyed Last Tea Shop. Thank you so much for writing this comment—it made my day. :)
We need a tea companion for this... may I work on on?
That would be fantastic. Please do! 🍵
If you need any help, I'm a Tea Addict and can help you come up with some suggestions :D
Hello! I purchuased your game a few days ago, it's a present for my girlfriend, so I translated the print pdf to spanish. It is a decent translation, i've done it with the help of DeepL (a very good translator).
I hope you don't mind if I print a single copy of the game to give it to my gf. If you or somebody wants the spanish version feel free to contact me for the pdf.
Thank you!
I am so glad you enjoyed the game. Feel free to print and share with your girlfriend. 🙏
I am working with someone on a Spanish translation of the extended edition at the moment, but it would be great to see what you made. If you're happy to share — and if you have Twitter or Mastodon— please send a direct message on https://twitter.com/springvillager or https://dice.camp/@springvillager and I'll provide my email address :)
Hola, he comprado el juego y me gustaría saber si podrías compartirme la versión traducida. No tengo problema en mandar capturas para que veas que realmente tengo el juego completo. Desde ya muchas gracias.
Hi! I purchased this game like a week ago. Seems that there is a very recent translation of the game to spanish. How can I contact someone to show my receipt and possibly get the translated version!
Many thanks!
Thanks for purchasing the Last Tea Shop. 🙏
We have only translated the free one-page classic edition so far. You can find it in the downloads section of the game page.
This week we started translating the 16-page expanded edition, but it's going to take a bit longer. I'll post an update when it's done and you should just be able to login to Itch and download it. I'm not sure how long this will take as the expanded edition has a lot more text — but we will get there! Thanks again for your support.
Ah! Not a problem. I will wait then. Thank you!
I'm just getting into solo/journaling RPGs, and bought this after playing Last Tea Shop Classic. This version has more visitors, tea recipes, weathers/moods, questions, etc. I like both the Classic and Complete versions a lot.
I played the Complete version today and my first visitor was a Pilgrim, who had lost a divine compass that guided her to places where she could do good works.
After that was a Cook, who ran a pub that the Pilgrim would stop at in her journeys. The Cook and her cousin in the next town over had a friendly rivalry, each proclaiming that they made the best pies in all the land, and telling people, "Go try my cousin's pie and then come back here to tell me which was better." That way, they each got twice as many customers.
Next came a Fool, who worked in the country house of a bedridden noblewoman, whose heart broke when her eldest daughter ran away to become a Pilgrim. The Fool frequented the Cook's pub on her days off.
After that, a Thief came in. The Thief had been hired by the Fool to steal the Pilgrim's divine compass, so that the Pilgrim would leave her religious order and come home to her mother.
The Thief was followed by the Street Urchin, who acted as a lookout for the Thief now and again. The Street Urchin found the divine compass lying in the road, and it brought her to the tea shop.
The Veiled One came in to warm up with Gumboot Tea. They had guided the Street Urchin to the tea shop, but it wasn't the first time they had met. The life of a street urchin is hard, and so the Veiled One met the Street Urchin several times before it was finally time to send her down the path to the Last Tea Shop.
I had fun incorporating an affinity more actively in this play-through than in my first couple sessions. Buttons were one of my affinities, and
Thank you for writing this up. 🙏
I love reading these accounts of play sessions. I am so glad you like Last Tea Shop. Hopefully, I will have something new to share soon. 🍃
I loved The last tea shop, and I look forward to playing the extended version! This game is exactly the kind of cozy game I need in my life.
I'd love to translate it to french, to be able to play it with my communities. Would you be OK with that, and if so can we discuss our options?
I am so glad you liked it. 🙏
Message me and we can chat about translation.
In Last Tea Shop, you own a little tea shop in between the land of the living and the dead and you are here to offer one last cup before their journey to the afterlife. You may ask them one question while you brew and one question while you drink to find out more about them.
You play by first setting up your shop, where it’s located, what supplies you have, and what special affinities you may have. You also decide which path the visitors take, allowing you to replay the game to get different people on different rolls.
You roll 1d6 each day to see how many days between visitors there are, and then add that number to the previous day to determine who is visiting you. The game ends after 24 days and The Veiled One visits.
You also get to determine what kind of brew you serve depending on what ingredients you have. This tea can set the tone for the conversation and acts as a guide as to what questions you might want to ask.
The game provides 20 questions for you, but also clearly states that you can choose to make up questions as well. Some guests also have added effects like bringing a gift, or adding more days to the count.
I served 5 guests before the Veiled One decided to make their visit and gave me a very cryptic message. You can read my playthrough Here
Thank you for the community copy! Times is hard right now, so I'm especially grateful. Looking forward to playing this tonight. ::)
I'm so glad. I hope you enjoy the game. 🍵
The Last Tea Shop is a delightful solo game that includes rules for two-players. The PDF is a soothing read, and I love all the roll tables that help players build their tea shop. There's also a section that details the kinds of visitors you'll meet. I recently did a live flip through. While this video includes other games, I've timestamped it for where I start browsing The Last Tea Shop.
Awesome. Thanks so much for sharing this video, Cassi!
this looks wonderful, any chance for some community copies?
I add a community copy for every sale. I updated the free copies last night following a most recent handful of sales, but those seem to have gone. I will add more as they become available.
The classic version is available for free.
nice, ok! i'll be on the lookout, i must have just missed it ;)
Very interesting premise, I'm looking forward to play it